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Rogue Guardian Studios Rogue Guardian Studios

Forged Through Experience, Crafted for the Player


GOAP Framework

A Burst-compiled, FSM-GOAP hybrid AI system for Unity. Agents plan their own behavior by reasoning about goals and actions — no hand-authored decision trees required.

  • Burst-Compiled Planner — A* search runs as a Unity Job with zero managed allocations
  • Hybrid FSM + GOAP — High-level state machine keeps the planner's search space small and focused
  • Visual Editor — Design brains, wire keys, validate configs, and debug live agents in the GOAP Hub
  • Temporal Memory — Agents remember last-known positions with confidence decay for organic search behavior
  • ScriptableObject Workflow — All configuration lives in reusable, swappable assets

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